﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace 战棋模拟器
{
    class 扎普斯里维克:Minion
    {
        public 扎普斯里维克():base()
        {
            Star = 6;
            Attack = 7;
            Health = 10;
            Skills[1] = true;
        }



        public override Minion NewOne()
        {
            return new 扎普斯里维克();
        }
    }


    class 扎普斯里维克_金色 : 扎普斯里维克
    {
        public 扎普斯里维克_金色() : base()
        {
            Attack *= 2;
            Health *= 2;
            Skills[1] = false;
            Skills[5] = true;
        }


        public override Minion NewOne()
        {
            return new 扎普斯里维克_金色();
        }
    }
}
